victorix
11.11.2006, 13:01
Оф.сайт - http://www.dedalo-3d.com/index.php
http://www.dedalo-3d.com/images/mh09.jpg
MakeHuman is an open-source, open graphics library, stand-alone, multi-platform, software program, which is completely written in C++ language. Its purpose is to provide a **versatile**, **professional** and extremely **specialized** application for **parametrical** modeling of three-dimensional humanoid characters.
MAKEHUMAN 0.9.0 FEATURES
- The program has been entirely rewritten in C++, by using in the best way possible the Object Oriented design, to increase stability and reliability.
- New multi-platform, simple and stable interface entirely written in openGL.
- Poses engine with automatic realistic simulation of the muscular movements!
- Autorigging (auto-adapting to deformations of morphings!)
- More than 3000 morphings!
- System of mixing different characters (Morphing alchemy(c)).
- System of mixing based on Sheldon's anthropometric technics (Endomorph, mesomorph, ectomorph)
- More intuitive Icons: distorted areas are highlighted
- Wavefront obj exporter, with materials and UV coordinates
- Photo-realistic rendering with Renderman compliant engines (beta)
- Toon rendering (experimental, by pressing T key)
На первый взгляд весчь очень прикольная. Красивый и быстрый интерфейс. Есть экспорт в формате obj. Кое что еще не доделано. Но в целом проект очень впечатляет.
Программа бесплатная, качайте на здоровье :) !!!
http://www.dedalo-3d.com/images/mh09.jpg
MakeHuman is an open-source, open graphics library, stand-alone, multi-platform, software program, which is completely written in C++ language. Its purpose is to provide a **versatile**, **professional** and extremely **specialized** application for **parametrical** modeling of three-dimensional humanoid characters.
MAKEHUMAN 0.9.0 FEATURES
- The program has been entirely rewritten in C++, by using in the best way possible the Object Oriented design, to increase stability and reliability.
- New multi-platform, simple and stable interface entirely written in openGL.
- Poses engine with automatic realistic simulation of the muscular movements!
- Autorigging (auto-adapting to deformations of morphings!)
- More than 3000 morphings!
- System of mixing different characters (Morphing alchemy(c)).
- System of mixing based on Sheldon's anthropometric technics (Endomorph, mesomorph, ectomorph)
- More intuitive Icons: distorted areas are highlighted
- Wavefront obj exporter, with materials and UV coordinates
- Photo-realistic rendering with Renderman compliant engines (beta)
- Toon rendering (experimental, by pressing T key)
На первый взгляд весчь очень прикольная. Красивый и быстрый интерфейс. Есть экспорт в формате obj. Кое что еще не доделано. Но в целом проект очень впечатляет.
Программа бесплатная, качайте на здоровье :) !!!